Devlog - Week 13 & 14 - LOCALIZATION (v0.24)


BIRIYADO - UPDATE: LOCALISATION v0.24

Hey everyone!
Over the past two weeks, we’ve continued reorganizing the project and added the foundations for localisation!
This Saturday the 12th, we presented the game at the IIM digital school (Paris) and had a great time chatting with other devs. It was super fun and motivating 👍




Major Additions

🌍 Added a localisation system that allows the game to support multiple languages.
For now, the game is available in French and English.

Implemented the rarity system, even though it’s not used yet.

👻 The Billy and Imposter artifacts are now officially part of the main version!


🛠️ Bug Fixes & Balancing

✔️ Max score in endless mode increased to 2 billion.
✔️ Gain/loss particle effects now display the $ symbol.
✔️ High multipliers now spawn bigger particles.
✔️ Money Ball now gives multiplier even when Marathon is active.
✔️ Liliput now only activates once when used with Monster Book.
✔️ Another nerf to the Bomb artifact’s radius scaling.
✔️ Updated prices for several artifacts.


🧩 Minor Additions & Visual Tweaks

✨ New sprites for the Discord logo and the Black Hole hole.


🔜 Coming Soon

🔧 More polishing on small rough edges.
🎭 Preparing new mechanics: new artifacts, new terrains, and a full deck-building system (yes, it progress !)

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